package cn.kgc.tafang.entity;

import java.io.Serializable;

/**
 * 英雄类
 */
public class Hero implements Serializable {
    private String name;   //昵称
    private int grade;  //等级
    private int experien;   //升级所需经验
    private String arms;    //武器
    private int powed;      //攻击力
    private int fens;       //积分
    private int distance;   //攻击距离
    private int mongey;     //金币
    private int dianJuan;   //点卷
    private int AOE;      //攻击范围
    private int juLi;   //英雄距离怪物的距离
    private String skill1;     //技能1
    private String skill2;      //技能2
    private String skill3;      //技能3

    public Hero(String name, int grade, int experien, String arms, int powed, int fens, int distance, int mongey, int dianJuan, int AOE, int juLi, String skill1, String skill2, String skill3) {
        this.name = name;
        this.grade = grade;
        this.experien = experien;
        this.arms = arms;
        this.powed = powed;
        this.fens = fens;
        this.distance = distance;
        this.mongey = mongey;
        this.dianJuan = dianJuan;
        this.AOE = AOE;
        this.juLi = juLi;
        this.skill1 = skill1;
        this.skill2 = skill2;
        this.skill3 = skill3;
    }

    public String getSkill1() {
        return skill1;
    }

    public void setSkill1(String skill1) {
        this.skill1 = skill1;
    }

    public String getSkill2() {
        return skill2;
    }

    public void setSkill2(String skill2) {
        this.skill2 = skill2;
    }

    public String getSkill3() {
        return skill3;
    }

    public void setSkill3(String skill3) {
        this.skill3 = skill3;
    }

    public int getJuLi() {
        return juLi;
    }

    public void setJuLi(int juLi) {
        this.juLi = juLi;
    }

    public int getAOE() {
        return AOE;
    }

    public void setAOE(int AOE) {
        this.AOE = AOE;
    }

    public Hero() {
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getGrade() {
        return grade;
    }

    public void setGrade(int grade) {
        this.grade = grade;
    }

    public int getExperien() {
        return experien;
    }

    public void setExperien(int experien) {
        this.experien = experien;
    }

    public String getArms() {
        return arms;
    }

    public void setArms(String arms) {
        this.arms = arms;
    }

    public int getPowed() {
        return powed;
    }

    public void setPowed(int powed) {
        this.powed = powed;
    }

    public int getFens() {
        return fens;
    }

    public void setFens(int fens) {
        this.fens = fens;
    }

    public int getDistance() {
        return distance;
    }

    public void setDistance(int distance) {
        this.distance = distance;
    }

    public int getMongey() {
        return mongey;
    }

    public void setMongey(int mongey) {
        this.mongey = mongey;
    }

    public int getDianJuan() {
        return dianJuan;
    }

    public void setDianJuan(int dianJuan) {
        this.dianJuan = dianJuan;
    }

    public Hero(String name, int grade, int experien, String arms, int powed, int fens, int distance, int mongey, int dianJuan) {
        this.name = name;
        this.grade = grade;
        this.experien = experien;
        this.arms = arms;
        this.powed = powed;
        this.fens = fens;
        this.distance = distance;
        this.mongey = mongey;
        this.dianJuan = dianJuan;
    }
}
